![]() This will make tracking time more reliable. Great Works Improvements: Delivery trucks will mark their resources as dropped off as soon as they reach the Great Works, instead of when they arrive back in the city. Multiple trucks can make deliveries at once if they are available in the sending city and the truck capacities have been increased. Resource gifts: Resource gifts will happen more reliably. This should improve the efficiency of gifting. Gifting Improvements: Cash gifts are now delivered electronically, not by truck. New: Regional Achievement: Added a new regional achievement, Field Trip! New: Regional Missions: Added seven new regional missions: Drink It Up!, Plug In, So Stoked, The Wheels on the Bus, Ferry Dust, Station to Station, and Riding Coach. Sharing with the region is on by default. This setting can be found on the information panel accessible by clicking on the power plant, water tower, or sewage pipe or plant. Players can now choose whether or not to keep their power, water, or sewage local. Added feature to give players more control over their utilities. New: Added a filter for friends’ regions in the join region section. Regional events are easier to read and can be toggled on and off. Time stamps show on chat messages on rollover. New: The Region Wall chat has been completely updated with a new look and new functionality! Chat functions more efficiently and it’s much easier to communicate with other players. New: Historic Price charts for Global Market resources are available from the SimCity World button on the main menu. With that, let’s take a look at the current patch notes of the update: With the addition of brand new features, such as a massive overhaul to the chat feature, price charts detailing all of your city’s history, and a filter system for your friends within server menus. Hopefully this upcoming patch will shut them up a bit for you. The quite frequent phrase from these advisors, saying that “neighbors are sending fire trucks” when they literally have no fire stations in their cities, has finally been addressed. SimCity has a longtime habit of telling players things that simply aren’t true in-game. Patch 5.0 for the game will continue to do away with as many bugs as possible, with a special helping of weeding out dirty, lying fire advisors that don’t seem to care about your safety. ![]() ![]() The ongoing fixing of SimCity’s multiple problems at launch has received yet another in its long line of patching history.
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